Riot Games is looking to mitigate the ongoing strain of healing on League of Legends after the nerfs to Grievous Wounds, as well as giving some champions more streamlined build paths in the next patch.
Riot Truexy, Associate Game Designer on the Summoner’s Rift team for League, detailed some champion and system tweaks expected to release with patch 12.12. Being tweaks, they include buffs and nerfs for their specific targets, hoping to help them in some areas and hinder them in others.
The amount of healing that both Soraka and Yuumi offer to their allies, even after heavy durability changes aimed at reducing overhealing, is still very high. Coupled with the nerfs to Grievous Wounds, these two champions have continued to reign supreme in the bot lane and lead their allies to late-game dominance.
In order to preserve the identities of these champions, Riot is choosing to change the power these two champions have throughout the game. Yuumi’s passive shield is getting slightly weaker early in the game with massive buffs at later levels, with the hope that Yuumi will be separated from allies more often. Ella’s and her’s base healing will remain the same at early levels, though it will decrease drastically as she ranks up. Soraka’s R will heal less at lower ranks and more at higher ranks and will no longer cleanse Grievous Wounds.
Katarina and Shaco are two of the few champions who can successfully build either AD or AP, finding success in both build paths with multiple build options. To tone down how effective they are in multiple ways of dealing damage, the AD and AP ratios on their kit will be changed to prioritize certain playstyles, but won’t completely eliminate unconventional ones.
The Night Harvester mythic item grants ability haste to players, but none of its component items do the same. The Fiendish Codex has been added to your build path to give players a bit of skill before fully completing the Mythic item.
The Keystone Predator in the Domination tree empowers boots to give users a giant movement speed boost for a short period of time with bonus attack power, though it’s only used efficiently by a handful of champions. It will be changed to increase movement speed over time, as well as more late-game damage, albeit at the cost of increased cooldown.
Players will be able to test these settings on LeaguePBE from ahead of its release on live servers on June 22. As these settings are currently in testing, they may change before reaching the live game servers.